Select the default Cube and with your mouse over the 3D Viewport click “I” to bring up the Insert Keyframe Menu and then choose Location-Rotation-Scale (LocRotScale) The gray default color of the object properties indicates that there are no keyframes or animation Under the Object tab you have access to the Location, Rotation, and Scale properties If you are familiar with Blender 2.7 you will notice that in Blender 2.8 the Timeline and the Dope Sheet have now been combined Under the Animation Workspace you will see the Camera View on the upper-left, the 3D Viewport on the upper-right, and the Dope Sheet on the bottom You can also set your Frame Rate – the number of frames per second (24 is the default) The Frame End is the last frame of the animation (250 is the default) The Frame Start is the first frame from which you want the animation to begin (1 is the default) You can also set the Frame Start and Frame End numbers Under the Output tab you can set the resolution of the animation (1920 x 1080 is the default) In this tutorial we will be learning the basics of animation in Blender 2.8. Welcome to the first “Let’s Animate” Blender 2.8 tutorial.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |